Donal OKeefe 12 Feb 2009 12:17 pm
DRAWMINOS
Line them up, then knock them down. That’s the aim of the game.
This game/web toy came about after playing with flash hit detection techniques. We wanted to test how far we could take them and Drawminos is the result.
This is very much a work in progress, we don’t claim the interface is as intuitive as it could be, but we wanted to get it up there and see what people would do with it.
The results and time people have put into some of the setups are amazing … check out the favourites list for just a taste of what some people have done.
So far over half a million people have had a go!

